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	<title>Comments on: Custom blend modes for Flash 10</title>
	<atom:link href="http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/</link>
	<description>Lost In Actionscript</description>
	<lastBuildDate>Wed, 08 Sep 2010 12:01:59 +0000</lastBuildDate>
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		<title>By: Shane McCartney</title>
		<link>http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/comment-page-1/#comment-2715</link>
		<dc:creator>Shane McCartney</dc:creator>
		<pubDate>Fri, 27 Aug 2010 18:35:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/blog/?p=256#comment-2715</guid>
		<description>The file in the downloads section is a zipped up swc, it&#039;s your zip software that is uncompressing the swc contained within the zip. Try a different archiving program.</description>
		<content:encoded><![CDATA[<p>The file in the downloads section is a zipped up swc, it&#8217;s your zip software that is uncompressing the swc contained within the zip. Try a different archiving program.</p>
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	<item>
		<title>By: shannon</title>
		<link>http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/comment-page-1/#comment-2713</link>
		<dc:creator>shannon</dc:creator>
		<pubDate>Thu, 26 Aug 2010 17:25:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/blog/?p=256#comment-2713</guid>
		<description>Little help please!

I haven&#039;t worked with .swc format before. I understand .swc is a compressed file using the pkzip format, but i don&#039;t understand how to take the .zip file i get from the google code repository and transform it into a .swc file.</description>
		<content:encoded><![CDATA[<p>Little help please!</p>
<p>I haven&#8217;t worked with .swc format before. I understand .swc is a compressed file using the pkzip format, but i don&#8217;t understand how to take the .zip file i get from the google code repository and transform it into a .swc file.</p>
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	<item>
		<title>By: Photoshop Blend Modes available in Flash &#124; Lambda</title>
		<link>http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/comment-page-1/#comment-2697</link>
		<dc:creator>Photoshop Blend Modes available in Flash &#124; Lambda</dc:creator>
		<pubDate>Sun, 27 Jun 2010 13:27:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/blog/?p=256#comment-2697</guid>
		<description>[...] blend modes in Flash had already been done by others, in particular here by Shane McCartney : http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/. The work I have done has not been inspired by those antecedent works because I have been aware of [...]</description>
		<content:encoded><![CDATA[<p>[...] blend modes in Flash had already been done by others, in particular here by Shane McCartney : <a href="http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/" rel="nofollow">http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/</a>. The work I have done has not been inspired by those antecedent works because I have been aware of [...]</p>
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	<item>
		<title>By: Shane McCartney</title>
		<link>http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/comment-page-1/#comment-2696</link>
		<dc:creator>Shane McCartney</dc:creator>
		<pubDate>Wed, 23 Jun 2010 18:05:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/blog/?p=256#comment-2696</guid>
		<description>Sounds weird maybe check the flash player plugin version you are using these effects require  version 10</description>
		<content:encoded><![CDATA[<p>Sounds weird maybe check the flash player plugin version you are using these effects require  version 10</p>
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	<item>
		<title>By: Richard</title>
		<link>http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/comment-page-1/#comment-2695</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Tue, 22 Jun 2010 14:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/blog/?p=256#comment-2695</guid>
		<description>Using the following code:

import flash.display.BlendModeShader;
import flash.display.shaders.*;

var customBlendMode: BlendModeColorBurn  = new BlendModeColorBurn();
customBlendMode.alpha = 0.8;
this.overlayOne.blendShader = customBlendMode;

I generated the effect that I was looking for however when I uploaded the swf into the project I then got these errors:

VerifyError: Error #1014: Class flash.display::Shader could not be found.

VerifyError: Error #1014: Class flash.display.shaders::AbstractBlendMode could not be found.

VerifyError: Error #1014: Class flash.display.shaders::BlendModeColorBurn could not be found.
at global$init()

Are the classes not compiled with the swf when published? Any help would be most appreciated! Thanks.</description>
		<content:encoded><![CDATA[<p>Using the following code:</p>
<p>import flash.display.BlendModeShader;<br />
import flash.display.shaders.*;</p>
<p>var customBlendMode: BlendModeColorBurn  = new BlendModeColorBurn();<br />
customBlendMode.alpha = 0.8;<br />
this.overlayOne.blendShader = customBlendMode;</p>
<p>I generated the effect that I was looking for however when I uploaded the swf into the project I then got these errors:</p>
<p>VerifyError: Error #1014: Class flash.display::Shader could not be found.</p>
<p>VerifyError: Error #1014: Class flash.display.shaders::AbstractBlendMode could not be found.</p>
<p>VerifyError: Error #1014: Class flash.display.shaders::BlendModeColorBurn could not be found.<br />
at global$init()</p>
<p>Are the classes not compiled with the swf when published? Any help would be most appreciated! Thanks.</p>
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	<item>
		<title>By: PixelBender Problem Alpha beefinlusst Brightness - Flashforum</title>
		<link>http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/comment-page-1/#comment-2690</link>
		<dc:creator>PixelBender Problem Alpha beefinlusst Brightness - Flashforum</dc:creator>
		<pubDate>Fri, 11 Jun 2010 16:22:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/blog/?p=256#comment-2690</guid>
		<description>[...] dein Source Image einen Alpha Kanal mit einem Wert &gt; 0 ?  Falls ja, lies mal auf hier:  Custom blend modes for Flash 10 Lost In Actionscript &#8211; Shane McCartney  weiter unten &quot;Tips for writing your own custom blend modes&quot;.  Sollte das nicht Dein [...]</description>
		<content:encoded><![CDATA[<p>[...] dein Source Image einen Alpha Kanal mit einem Wert &gt; 0 ?  Falls ja, lies mal auf hier:  Custom blend modes for Flash 10 Lost In Actionscript &#8211; Shane McCartney  weiter unten &quot;Tips for writing your own custom blend modes&quot;.  Sollte das nicht Dein [...]</p>
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	</item>
	<item>
		<title>By: BlendShaders/Pixelbender Filter zusammen mit Flash CS4 Color Effect ? - Flashforum</title>
		<link>http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/comment-page-1/#comment-2689</link>
		<dc:creator>BlendShaders/Pixelbender Filter zusammen mit Flash CS4 Color Effect ? - Flashforum</dc:creator>
		<pubDate>Fri, 11 Jun 2010 15:42:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/blog/?p=256#comment-2689</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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	</item>
	<item>
		<title>By: Henner</title>
		<link>http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/comment-page-1/#comment-2440</link>
		<dc:creator>Henner</dc:creator>
		<pubDate>Sat, 06 Feb 2010 12:06:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/blog/?p=256#comment-2440</guid>
		<description>Hi,
cool stuff but when compiling my project an error is thrown: Class mx.core::ByteArrayAsset not found. Although I have linked the flex.swc (and the class is included in your swc). I would appreciate any suggestions on this issue.</description>
		<content:encoded><![CDATA[<p>Hi,<br />
cool stuff but when compiling my project an error is thrown: Class mx.core::ByteArrayAsset not found. Although I have linked the flex.swc (and the class is included in your swc). I would appreciate any suggestions on this issue.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Shane McCartney</title>
		<link>http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/comment-page-1/#comment-2435</link>
		<dc:creator>Shane McCartney</dc:creator>
		<pubDate>Mon, 01 Feb 2010 07:32:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/blog/?p=256#comment-2435</guid>
		<description>Hey Nik this is probably not the best place to have the question answered, as this blog post has little to nothing to do with Tweensy. 

Anyway to answer your question you can set the alpha initially on the DisplayObject then tween or use a fromTo tween i.e. http://docs.flashdynamix.com/tweensy/original/com/flashdynamix/motion/TweensyGroup.html</description>
		<content:encoded><![CDATA[<p>Hey Nik this is probably not the best place to have the question answered, as this blog post has little to nothing to do with Tweensy. </p>
<p>Anyway to answer your question you can set the alpha initially on the DisplayObject then tween or use a fromTo tween i.e. <a href="http://docs.flashdynamix.com/tweensy/original/com/flashdynamix/motion/TweensyGroup.html" rel="nofollow">http://docs.flashdynamix.com/tweensy/original/com/flashdynamix/motion/TweensyGroup.html</a></p>
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	</item>
	<item>
		<title>By: Nik</title>
		<link>http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/comment-page-1/#comment-2434</link>
		<dc:creator>Nik</dc:creator>
		<pubDate>Sun, 31 Jan 2010 17:35:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.lostinactionscript.com/blog/?p=256#comment-2434</guid>
		<description>You said something about tweensy for animation. Say you wanted to have an animation that starts with the alpha at .25 and goes to 1, how would you use tweensy or how would you suggest doing that?</description>
		<content:encoded><![CDATA[<p>You said something about tweensy for animation. Say you wanted to have an animation that starts with the alpha at .25 and goes to 1, how would you use tweensy or how would you suggest doing that?</p>
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